Ravensword: Shadowlands is a true action-RPG with tons of side quests and tasks to complete along with the main story. Upon learning that you were almost the victim of his spell, you dig deeper into the quest of Shadowlands to search for three Ravenstones and solve the mysteries of the Kingdom of Tyreas before a demon’s prerogative is to obliterate the entire world. After fighting through the first sequence, you go to visit the keeper of magical lore, Archmage. Right from the start of the game, you’re thrown directly into the action. After realizing this, you wonder how you survived and how you wound up in the Guild hall. After everyone of your allies vanishes and you are the last one left standing. You play as a survivor who has had a run-in with the dark elves. Set 500 years after Fallen King, in Ravensword: Shadowlands you wake up in a city known as Aven. It takes the genre to new heights and gives fans the in-depth game they’ve been seeking on iOS for a good amount of time. Shadowlands could be the most detailed action-RPGs of the year from every aspect from missions and story to the controls and visuals. The sequel is just as large of an open-world game as the original, if not more. One of the most anticipated games of 2012 from Crescent Moon Games is the sequel to Fallen Kings Ravensword: Shadowlands ($6.99, App Store Link). Released in 2009, it set the bar for what the genre should live up to and the right direction for other developers to follow in. Ravensword: The Fallen King was one of the first critically acclaimed action-RPGs on iOS.
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